Dt2 boss drop rates. If the drop rates weren't good, no one would do them. Dt2 boss drop rates

 
 If the drop rates weren't good, no one would do themDt2 boss drop rates *

6 reg kc to ea awakened and this is even more pronounced at bosses like Leviathan. 🏜️ As the sands stir once more, it's almost time to uncover some long-lost treasures. clips. Let's see if I can get 9 without. Every time the player attacks with the axe, they will take 8 damage and gain a stack of the buff. Keep in mind that we might fine-tune the drop rates even further down the line. Dt2 boss drops are actually gwd-like. Let's pretend that instead of being overly cautious with drop rates, Jagex released the content with low-ball drop rates. The players that were able to farm endlessly on release would make have been given access to busted drop rates, while more casual players would have been hung out to dry. Its 1/768 with the normal system. RS3 leaves it up in the air Sucellus’s fate, could be. The average KC to get a 1/270 drop is 187, so if you were right at the mean rate it would take ~125 hours at 40 minute. Fang could be 100k and people would still farm toa while the rings are a massive chunk of the profit of dt2 bosses so the prices for them will be significantly less elastic since dt2 bosses need to maintain some level of profit paritability with content of similar difficulty/level of focus. Dislike it, don't really enjoy being punished for boss hopping. Below 150 should just be nothing except thread ring and jewels. In some cases, like DT2, the quest itself was more of a reward than the actual rewards itself, since I don't plan to grind the bosses for a long time. And finally, the chance of hitting that 3% drop three times in a row (essentially getting a drop at 3kc) is… 0. To calculate your expected hourly profits for a given boss, take the listed GP/kill total and multiply it by your kills per hour (KPH). Base chances are found in the individual page of each pet. For Hard Mode, the base rate is 1/500. With current sweat-levels and hype around DT2, a low drop rate = quickly decreasing reward = low incentive to enjoy DT2. To save the economy, simply make all uniques 1/1000 in gwd so the DT2 bosses' loot tables are up to par. None of the DT2 drops are worth the time investment. Temple of the Eye. POV: You just started grinding the DT2 bosses. James4820 • 1 yr. - Components to perfect kills like don't get hit by vard spikes, don't get hit by axes, etc. Adjusting Vardorvis a large amount, and the others slightly seems fair to keep time to ring similar on all bosses. Barrows is great for tier 2, you can even set the last recall crystal to tp you to the chest. Duke - 1/108. 28 votes, 27 comments. Look at item trade volumes on the grand exchange database. Yes and you can get spooned as early as 3kc instead of 1kc. Harm with fire surge is also a lot cheaper to use than sang/thralls and the healing from sang isnt needed. Tuna and swordfish have a drop rate of 1 in 128k, which is 1/6 more frequent than dark crabs. This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Each boss drops a unique scroll piece, which can be combined with the scroll pieces from the other bosses to create a complete magic scroll. Yeah, I was looking at it the wrong way. Over 1000 kills with the 1/1000 drop rate. ago. 5. 14. Join. The other grandmaster quests give so much more XP from completing them. Garden of Death. Revenants (ghost task, 15-50) (Mod Ash has since confirmed that drop rates are not multiplied by 5 on a ghost task, only a revenant task) 9. Let that sink in - in 10 weeks, roughly. ^ If the player has not yet received their first blood quartz, its drop rate scales from 1/200 to 1/50 as the player's kill count increases, where the best rate is reached at 300 kill count. It's pretty complex unfortunately. If they can make dt2 bosses take 250 hours for cloggers and ironmen rather than 50 hours, that's a lot longer before people start complaining about lack of content again. Dt2 bosses. Primary drops are always dropped every kill. The main difference is Vorago takes. Even the most interesting solo boss, PNM, gets boring real quick, especially if you don't have the Tablet. Vadorvis: Remove the strangled on the last path to the boss, you shouldnt have to deal with them if you unlocked the teleport and they make it incredibly frustating to resupply alt. Vard: Any of the tendrils if you're mid-fight (Quick escape option), or the rocks between a fight. Pre-roll [edit | edit source] A pre-roll is a drop table which is rolled before rolling the main drop. The soulreaper axe is a two-handed axe that requires 80 Attack and Strength to wield. Virtus are niche by design, ancients aren’t prominently used in pvm scenarios. If everyone is grinding the new bosses and rings drop to 2-5 mil, no one's gonna do dks for a 50-200k ring aside from maybe irons. Leviathan: The rowboat you came in on. Post your guesses for the dt2 drop rates! My (non-educated) guesses are: - Vestige 1/512 (mean kc) - Any Virtus piece 1/512 - Axe piece 1/1024 - Ignot 1/128 Let's discuss!. Agents can go on a farming run on the Dark Zone (DZ), as named bosses almost always drop loot, and chests contain valuable equipment. For example it is not uncommon that from an entire Kree trip of like 30kc I will just have some coins and crushed nests in my inventory at the end with -700k loss. Archived from the original on 30 May 2020. Use the breakable nerve endings on each other to create the right combination and repair the endings in the middle of the room. Virtus Robe Top - 55m. I get rewarding difficult content, but getting a 55% Purple chance every raid at 400+ in big teams is absurdly common. Me and a lot of my friends grinded DT2 requirements and were excited for its launch. Join. 2131/2277. Drop sounds are disabled if the number of runs is more than 1. Average completion time (excluding Virtus) for each of the new DT2 bosses: 220. The other 26. They’ve said they’ll be similar to Nightmare or GWD at best. (~36x less likely) The way the drops are structured makes it so getting very lucky or very unlucky is much rarer. TC also has no effect on charms, jewelry, and affixes. Hundreds of hours just to train combats etc. 229. The community for Old School RuneScape discussion on Reddit. It has emotes too! Vote. Fix pls. Whats everyone's guess on what the drop rates and defense stats in your experience with the bosses?Defender drop rates? I'm more annoyed with RS than I've ever been. which sounds kinda OP to me. Drop Sounds. I wouldnt be selling rings for 100-200 mil but hey i could be wrong! I just dont think 50 hours of basically raid-level bosses is worth that lol. A button to toggle drop sounds enables/disables playing a sound effect while loot is 'dropped' by a boss/monster. LuxOG • 2 yr. When ToA came out, everyone complained that the drop rates were too high. Say you roll an axe piece, you already progressed your ring, but now you can chose to either keep killing the same boss. 10% accuracy, or 21. Join. Edit: Very funny to see all the comments saying that the EHB is wrong. Huge Changes to DT2 Boss Drop Rates in Today's Update! #OSRS #DesertTreasure2 #Buff #DT2 #OldschoolRS . Additionally, Does anyone else think the bosses post quest got a little bit. I've been saying since we found out about the invisible shard drop that it just makes the drop tables feel bad. 8. This means the following rates will now apply: Vardorvis – 1/136. Everyone I know is 2k+ dry at this boss. My Conclusion Based on analyzing the data I've collected I believe that the small drop table that is created for you when you enter the boss room consists of roughly 3 cheap drops (pure essence, various chain bodies, etc) and 3 mid-drops (dragon arrow tips. honestly they need to buff the difficulty of duke and the other 3 could do with a bit of refining but pretty solid defo don't need to make easier, the awakened versions should provide more peak content. 19 5 comments Add a Comment KodakKid3 • 17 days ago The wiki gets crowdsourced data through RuneLite I believe, they have solid drop rates on all the normal drops, but. However, the rings are all made through the same process with their respective. Prime drop rates. Make it have a 100% chance of poison (currently only 12. Billed as the hardest and longest quest released in Old School RuneScape to date, the quest features some of the most intensive combat encounters in the game and rewards players with the ability to fight four high-level bosses which drop the. Drop Sinh down to E and Lud & Zallen to F. The post-quest versions are significantly harder. Mod Ayiza: "You have to do the fight while avoiding any avoidable damage. They currently are linear lol. The reward pool is larger than a raid release and it's simply a quest with a few demi-bosses attached. They are basically slayer/barrage training robes. if it takes more than 5 minute to get one you should probably check your bank. ago. The reward pool is larger than a raid release and it's simply a quest with a few demi-bosses attached. Obviously each equipped ring would need to unique. For example, 666 soul runes is the norm if you take damage, but once i got 1k for not taking it. After completing Desert Treasure 2, the new OSRS quest, you. The Mule just has to sit there during the boss and do nothing. Dying a few times and using a lot of supplies adds up and when you finally get the kill with 53 rune arrows, it isn't fun. Between Duke, The Whisperer, Vard and The Leviathan which one do you personally feel strikes the best balance between design, reward, mechanics, challenging, fun, etc. I believe this was me rolling unique table but hitting the ring and getting a regular drop instead. People seem to be forgetting that they said the drop rates differ from boss to boss based on their kill times. Runite ore, 200k, 1/50. Pathing to salt deposits within the asylum has been improved. On the traditional system, going 5x dry will happen to about 1/150 players. Whose your favorite DT2 post-quest boss to farm? Question. However, they're still pretty rare and a lot of terrible 5k-6k drops (at least at leviathan), so the next step should be buffing that to be around Muspahs drop table, 200k-300k common loot in seeds, alchables, logs and other such resources should be the next step. As you roll, you progress two independent and conflicting drop tables. A specific piece of Virtus is literally harder to get than the pet. Desert Treasure II - The Fallen Empire is a grandmaster quest in the Mahjarrat series, and a sequel to Desert Treasure I. You have 99 range so Levi is a solid. Vardorvis was nearly 50 hours to ring rate at 30 kph, while the other bosses we closer to 30 hours to hit ring rate. Duke’s isnt bad either. Edit: These are the drop chances from the bosses. And like killing vorkath without a weapon or like killing KQ with vengeance, they have a few other options for sure. the stepping stone is just a bone they threw because the community wouldn't shut the hell up. 140 kc Duke and I’ve made about 15m, probably about 12m profit. For each stack of the buff, they will gain 6% bonus Strength. I highly doubt that the quest version of the bosses will be hard . Archived from the original on 3 August 2023. r/2007scape. On top of this, even if I started. I'm just over 1900kc. As of making this post, here are the prices for the Virtus drops. Do perfect boss kills impact unique drop rate or only common drop amounts for the DT2 bosses? we can infer something by seeing what people do to get the loot rolls and then seeing if they did the same thing on rolls that they got uniques. Virtus' intended use wasn't to be a stepping stone. 3 views 1 minute ago #osrs #runescape #jagex. Survive, then kill them. That's why their drop rates made sense then. Jagex assumes every player has max cash to enjoy the new content. People have been crying for scythe content for a while, wouldn't. Huncho_Muncho • 2 mo. When calculating a drop rate, divide the number of times you have gotten the certain item, by the total number of that monster that you have killed. When ToA came out, everyone complained that the drop rates were too high. You should try TOA! At 150 invo, it's probably a little bit easier than DT2, actually. Anybody have any educated guesses on drop rates for individual virtus pieces? I was assuming it would be something like 1/900 each (1/300 to hit table) but from what I’ve seen it might be even rarer. But directly after completion you feel scammed. Don’t be the guy who gets pked trying to run through the wildy from the Mind Altar teleport. 4 days ago. Yes and you can get spooned as early as 3kc instead of 1kc. Virtus Mask - 15m. lmao. Given that kills take about half as long, we would expect drop rates to be somewhere in the 1/. There's absolutely 0 reason you need to green log 4 bosses to get items they. Here's my take as a noob about to witness his first big pvm update: high level pvmers farming raids will stop and go kill the new bosses for big money which means less tbow and shadow coming into the game, tbow and shadow may be bis at some of the bosses, temporarily driving up their demand so the drop in supply and increase in demand would. 12. Ring + Axe Completion KC: 1084. Desert Treasure II - The Fallen Empire is the epic continuation of the iconic Mahjarrat storyline, promising a journey spanning all of Gielinor, showdowns with epic bosses, and solving the mysteries of an ancient empire lost. Otherwise good update. Boss drops untradeable Ultor vestige. ago. Jagex assumes every player has max cash to enjoy the new content. There's an additional bonus in place. And the drop rate in reality is 50% worse. Can affect. . They’re are intended to have a gwds style drop table which is great given how other bosses drop tables are. 5% of people will have NOT hit the drop once. So many people complain about the drop rate and it's really not bad, even at 17%. Yes but Virtus is on all 4 bosses drop tables, think of it like Godsword shards. Really enjoying them all. IMO standard loot should be heavily nerfed with another buff to uniques. Philadelphia 76ers. CryptoFor chaos elemental the drop chance of Dragon pickaxe is 1/256 or 0. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Now for most PVMers, these values are on the low side for items. DT2 bosses already cater ring drop mechanics to irons, I don't really see a problem with Virtus Robes not filling a progression niche for us as well. Let's use a theoretical 1/100 drop on a unique boss item. What did he say. I get it, but let me tell you. Far too common drop rate, people were saying to. The post quest versions WILL be hard tho. The drop rate for the tradeable unique drop table was increased from 1/108 to 1/90. Please note that we return to Whisperer if we don. ago. These numbers are based on the wiki drop rates and 10000 simulated completions per boss. DT2 does this well, because not only does it not shit out resources like a boss such as muspah or zulrah, but it also has a clamped and consistent drop rate for the big ticket uniques, which means that as long as you are persistent, you will get the drop, as opposed to something like the DWH grind, which people have gone 4-6x over rate on and. Virtus Mask - 15m. A 300m ring, around 1000kc for a 2-3 minute boss is just really good money per hour if you use BIS gear instead of my shitty Swamp Trident (without Venator Bow) build that gets me 3:30-4:30 minute kills. Ex: ~128kc x3 at DKs then do 1k kc each at DT2 bosses just for rings. “Nightmare/PNM part 2” keeps getting thrown out as a comparison to DT2 drop rates, but they also share the same concept of mostly sidegrading. suspect-anteater 4 days ago. So they can be dropped in addition to the primary/secondary drops, and even in addition to. -4. I see a lot of complaints particularly with duke, but others in general about perfect kills. Total: 216hr. Baba, Zebak. We want to give you time to learn their mechanics, put together gear setups and get familiar with the bosses so that overcoming them feels like an accomplishment, rather than knee-jerk any changes and deprive players the feeling of a hard-fought victory. tangoetuna • 2 yr. They are moderately harder but really the main thing is muscle memory. Without giving too much away, it’s no secret that four repeatable bosses, each with their own unique drops, is a first for questing in Old School. I have an average of a 4. ago. They take way too long for their current prices. The current drop rate for seismics is 1/40 per kill, while any drygore is a 1/43 drop rate, and an ascension crossbow takes around 300 kills. subscribers . And even then, they haven't stated what their drops would be. • 17 days ago. 163. and what’s the only weapon being dropped by the DT2 bosses? that’s right, a 2h axe. You can do a statistical test to determine whether Jagex changed the drop rate. • 2 yr. You can see the relative odds of getting each on the wiki. One big problem with many bosses is that they are mechanically boring and not challenging, but the post-quest DT2 bosses all have a degree of core mechanic gameplay that improve a player overall as a PvMer. There are two primary data sources for this project: Approximately 800 million kills from the Loot Tracker plugin on the open-source third-party client RuneLite. If you wanna go to the bosses now, you need a mentality of: "okay, i am going to camp 500+ of these". This means the following rates will now apply: Vardorvis - 1/136; Duke - 1/90; Leviathan - 1/96; Whisperer - 1/64; Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. Rather, the main drop is the Ancient blood ornament kit, which allows players to transmute Torva armour into a blood. Vardovis is basically the most difficult boss of the 4 despite fastest ttk yet currently appears to have the most shit drop rates. D2 and D2R Bossq and Monster Drop Simulator. You're probably a bit skeptical about this idea. Man really called them out like that. As far as the DS2 bosses and their drops, the poll for whether or not they should be repeatable fights hasn't finished yet, so we won't know until in ~24 hours. Adventurers will be able to get up to IV Nouver Sub-weapons (possible enhancements: +0, I, II, III, IV). With 90 Magic, player fuses Berserker icon with Ultor vestige. Gwd style drops are 19k coins or a few dwarf weed seeds. The ring requires players to have killed Vardorvis at least once to wear; attempting to wear it otherwise will result in a game message in the chatbox stating The ring slips off your finger. Barrows is great for tier 2, you can even set the last recall crystal to tp you to the chest. I’m pretty certain that’s exactly how they are going to work. 1 / 5. ), you can probably get 18-19 kills per hour. 163. The artefacts can be handed in to MTA in. That plugin has made life so much easier. “Nightmare/PNM part 2” keeps getting thrown out as a comparison to DT2 drop rates, but they also share the same concept of mostly sidegrading. This is a bit of a weird rant but this isn't meant to be a dig at the design team of the bosses or me saying "reee make the bosses easier reeee" but rather I've noticed there's a few glaring issues when it comes to killing the post quest version of the bosses. Any mistake is ver. Leviathan: specials (lightning run, stone throwing step-and-hit), faster pray switching. If x > 1 only uniques, sets and runes/essences/uber keys are kept as loot. Act bosses in D3 don't drop good loot, instead provide the function of stopping us from progressing the next Act where better Tier items drop. Depending on the boss you're killing, this will be a Bellator, Magus, Ultor or Venator Vestige. Yeah, they’re not any more likely to get dupes than mains with the same KC. 12 seconds total. It's pretty simple, you need to dodge the axes and pray range on the audio queue to block the blue attack. 1. if somebody was to get 200 kc at whisperer then the probability to have 2 or more orbs at that point is 98. Over 1000 kills with the 1/100x10 drop. "Desert Treasure II - Tweaks and Drop Rates". Whisperer: specials (orb-stepping, hiding order behind pillar, which mini whisperer to hit), pray switching while running. Join us for game discussions, tips and…jagex loves to make bosses drop gear that ends up being BiS for that boss. Player completes Desert Treasure II - The Fallen Empire, and begins fighting one of the post-quest bosses. At the same time its more unforgiven if u make a small mistake. dALESOCIALS • 2 yr. This honestly just sounds like a skill issue. js and Bootstrap 5 . Please, you can literally get all 13m xp within 10 seconds. Leviathan – 1/96. Vorago Drops the Seismic weapons which are currently around 1b for the set due to the rise of magic but also due to the infrequency at which seismics can be obtained. subscribers . Even then I'd say 1 or 2 is probably better. ago. Allarion1988 • 4 mo. PSA Uncut diamonds are ~2 gp/xp due to DT2 boss tables. 0 (and continued in TU16. Now lets realize that the drop rates right now are super rare like everyone is saying they are. Still impressive that you need ~20% more KC than the "rate" at the boss to have a 50/50 shot at having the necessary drops to make the. 19. Vard: 68hr @ 30kc/hr. Madness. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Virtus Robe Bottom - 34m. toa rates were definitely not balanced around people sending. they are all solo only. To be 89% certain you'll get a 1/24 drop, you would have to put in those two hours a day for over a year. So, by your own standard the drop rate is fine. For example:Drop Rates are interesting, pet is rarer than 1 individual piece. Seen a lot of posts about people being burnt out and quitting OSRS. 45. Drop Rate Project. CryptoI love that DT2 requires 64 Mining, despite a pre-req quest (Making friends with my arm) Requiring a higher mining level, 72. The problem with ToA is how high the drop rate gets with invo and team scaling. Plus, they could redistribute %damage from occult to things like eternal boots (slayer drop) or augery. So im coming up with this: If Jagex made the droprate for awakener's orb from awakened bosses 100%, the bosses could be worth doing multiple times and be relevant in the long term (cause as of rn people are solely doing it for blood torva, so it will become dead content sooner or later). I know I was getting around a 1/30 to 1/40 drop rate for tier 1 combat. Whisperer – 1/64. Fix pls 7 26 comments Add a Comment. Likely scenario 3: You badly misremembered when and if you actually got any drops in that streak of kills, since even getting a single drop in a set of 600 kills is ~ 1 / 120,315, which is like 14. Fight caves are great for t4 frags. Unpopular Opinion: ToA Drop Rates Needed Nerfing. New rings dt2. lets take normal 150 cause its the simplest at 2% chance of a drop with 1 player its 2% and with 8 its 16% however with comparitive solo content in the game this is far too punishing for what it is. But directly after completion you feel scammed. Unfortunately they will treat this exactly like Nightmare. Rings are probably 1/256 or something while pets are 1/xK, doesn't really make sense. My solution is. I did vardorvis, the most farmed boss i guess. Every time the player attacks with the axe, they will take 8 damage and gain a stack of the buff. Solo bosses that you repeatedly pound and get a kc every 3 minutes get boring real fucking quick. Trivia [edit | edit source]This content is 72 days old and this dude is a few days away from breaking the 10k. maryprox-6782 October 16, 2021, 11:59pm #1. . DT2 Ring Vestige Drop Mechanics revealed by Mod Ayiza. Not saying I agree that quartz should trade in for unique rolls but a single unique roll on dt2 bosses is not as big a deal as a unique roll on basically any other boss. With ultracompost unprotected herbs have a 4. twitch. ago. Vote. Any other dt2 might be alright going drop rate or over for the venator ring might be the most mind numbing grind I've done yet. tv/ignoblesolid Hey fellow adventurers of OldSchool RuneScape! This morning, I stumbled upon a subtle change in the wiki regarding the drop rates of the Desert Treasure 2 (DT2) quest bosses, and it led me to a significant realization! The Strangled Tablet, Quartz, and Awakener's Orb were initially placed on the tertiary drop table, b This is because all of Vork's common drops are consistantly valuable, but the uniques are not that valuable for thier drop rates. All bosses in God Wars Dungeon 1 follow the same drop rate as their items. Duke: 49hr @ 25kc/hr. The. k4melot • 7 yr. New DT2 Drop Rates EXPLAINED in 3 Minutes (Rings/Vestiges) OSRS. Random, more exp for what you are doing the better the rate. Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. . rugg0064 • 2 mo. Note: the Awakened variants of these bosses have 3x the chance to hit the unique table. And finally, the chance of hitting that 3% drop three times in a row (essentially getting a drop at 3kc) is… 0. None of the DT2 drops are worth the time investment. That’s what we have to look forward to. I think it should check whether you have the scepter/quartz in your bank and convert to a supply drop or something — or at least, make them alch for 10k or something so they can pay for a restore. The completed Rings are all tradeable, but require completion of Desert Treasure II - The Fallen Empire to equip. Uniques Found: 0/379. Remove the perfect kill mechanic outside of using it for a combat achievement. Tombs of amascut has already surpassed 10% of the lifetime completions of the theatre of blood. Using that '1/400' original example, your odds of having the drop by a given kc would look something like this. I dunno I have 1 orb in 210 kc at Duke, I would guess orb rates would be the same on each. I've talked to more than a dozen people and they have close to similar rates, one guy had 2 in 5000 crabs. The post-quest bosses drop tradeable bars and boss-specific untradeable vestiges used in the crafting pathway. Even if that one guy had killed all 4 bosses, he could have just rolled good RNG on the last one and it could have nothing to do with the method. Duke – 1/90. Zakisback1234 • 2 min. Be sure to favorite it to come back to once you get into World Tiers 3/4 and can start tackling them. The amount of time osrs players spend in game is insane, man. I'm at 8 orbs 450kc at vard. This works, it. Completing the quest could give the basic prayers, but you’d need to farm the bosses to unlock the top tier prayers. Its 1/15000000ish to get a 3kc ring if the drop rate is 1/256 with the new system. This brings the chance of a sapphire to a 1/200 drop rate for that particular monster. The ‘Awakened’ form of these bosses will be unlocked with the Awakener’s Orb, a tradeable drop available from their. Huge Changes to DT2 Boss Drop Rates in Today's Update! #OSRS #DesertTreasure2 #Buff #DT2 #OldschoolRS. This data will be sent to the JAGEX_drops database and listed as 'public-thread' for your account so you are able to get drops faster. tv 748 comments Add a Comment Thermald • 3 mo. ago. 5 times longer to complete one full agent contract if you buy to tier 10. Get Callisto, Venenatis, Vetion tasks in minutes! Spam rev tasks with a 1 in 1200 wildy weapon drop rate. 80. Vents within the asylum will now correctly despawn when the encounter ends. You'll probably die 5-10 times or so before getting a post quest kill if it took you 1 or 2 tries to get the quest kill. The goal of the Taniks boss fight in Destiny 2: Beyond Light.